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Showing posts with label New apps. Show all posts
Showing posts with label New apps. Show all posts

With a new Google glass App, you have your friends 'InSight'

InSight aims to provide a more complex recognition service for wearable tech

Currently being developed by a team at Duke University in Durham, and funded by Google, InSight is an app for Google Glass, which works to detect friends in a crowd. Now, we have been seeing face recognition stuff earlier as well, but here is the catch - this app does not identify the person from his/her face. Instead , it does something, which ACTUALLY can be termed super Smart.The tech will work between the user's smartphones and wearable tech devices
It works by creating what is called as a 'fashion fingerprint' of a person's outfit, noting the clothes, accessories, all through a smartphone app (linked with Google Glass) , which then makes a detailed assay of the patterns , textures and colors . And this fingerprint changes with each change in outfit . Some early tests have shown it to be actually pretty handy, with  a detection rate of 93% , that too if the subject has its back turned towards the viewer.

More uses of this app when it releases could  be, as suggested by the team, in showing public messages hovering over your head in augmentative reality, along with as an aid for patients suffering from face blindness.

Source : Gizmag , Duke University

Google releases new YouTube Capture for iPhone


YouTube Capture is a smooth new video app
Google's iOS development has been on a roll. Within the last few weeks, the company released a revamped Gmail app, YouTube for iPad, and the much-anticipated Google Maps. The hits keep on coming, as Google's new YouTube Capture app just hit the App Store.

Integrated, simple

The app makes sharing easy
YouTube Capture doesn't do anything extraordinary. It's more about how seamlessly it performs existing tasks. Open the app, and it's ready to record a video. Finish recording, and it will instantly upload it to YouTube, or a selection of social networks (Facebook, Twitter, and Google+). It continues uploading after exiting the app. The entire process is quick, smooth, and only requires you to press three buttons.
The app has some nice details. "Landscape lock" will prevent you from recording ugly portrait mode videos (it prompts you to rotate your iPhone). It can also auto-enhance your videos, with color correction, stabilization, and trimming.

Playing both sides

Google appears to be developing software just as aggressively for iOS and Android
Google is taking a novel approach to mobile app development. Rather than prioritizing Android, it's been pushing out major new apps for iOS first. In addition to this new app, the redesigned Gmail is still iOS only.
Playing both sides fits with Google's advertising-based approach. While Apple focuses exclusively on its own walled garden, Google mines valuable customer data from both platforms. No matter which OS wins the smartphone wars (Android's market share is much higher), Google still profits.
YouTube Capture is free, and can be downloaded from the App Store (link below).
Source: App Store via AllThingsD , Gizmag

IR-Blue brings thermal imaging to mobile devices


The IR-Blue is a thermal imaging module for iOS and Android devices
The IR-Blue is a thermal imaging module for iOS and Android devices

Wondering if that electrical wall outlet is properly insulated? Want to see if there’s a person standing in that dark alley? Well, perhaps what you need is a thermal imaging system for your smartphone. Soon, you may be able to buy one, in the form of the IR-Blue.
Illinois-based hardware developer Andy Rawson created the predecessor of the device for himself, when he wanted to check for heat leaks in his 100 year-old house. He has since refined it into an unobtrusive gadget that’s slightly thicker but shorter than an iPhone.
The IR-Blue communicates with a paired mobile device via Bluetooth
The IR-Blue incorporates a 64-zone infrared temperature sensor, calibrated for temperatures ranging from -20 to 300ºC (-4 to 572ºF). Plans call for one version to connect with the iPhone 4S and 5, the new iPads, and the 5th-gen iPod touch via Bluetooth 4.0. The other version, using Bluetooth 2.1, will connect with devices running Android 2.3 and higher.
To operate it, users simply activate the free paired app, then point their phone/IR-Blue at the area that they wish to examine. An overlay on the phone’s display uses gradated colors to show which objects are warmest, and which are coolest. Additionally, when an object is centered on screen, the display provides a numerical value of that object’s temperature.
An IR-Blue image of a warm car engine
An IR-Blue image of a warm car engine
Should users wish, they can grab snapshots of the display for later reference.
The IR-Blue requires four AAA batteries, and is expected to retail for US$195. A pledge of $175 will get you one, when and if they go into production – given that the funding goal has already been exceeded, that looks likely.
More information is available in Andy’s pitch video below.

iPhone app Demo

Android app demo.


Source: Kickstarter , GIzmag

Google Maps for iOS now available


A standalone Google Maps app is set to launch for iOS sometime today
One of the most embarrassing chapters in Apple's history has been covered with a Band-Aid. In what can only be a bittersweet milestone for iOS, the Google Maps app is now available in the App Store as a standalone app.

Anatomy of a split

CEOs Tim Cook and Larry Page are only continuing the feud that began with Steve Jobs and E...
CEOs Tim Cook and Larry Page are only continuing the feud that began with Steve Jobs and Eric Schmidt
From the release of the first iPhone through 2011's iOS 5, Google Maps served as the backend to the stock iOS Maps app. In the midst of the ugly rivalry between Apple and Google, Apple opted to drop Google from the app in iOS 6. Apple's replacement wasn't ready for primetime, and has been a tarnish on the company's image.
The split reportedly occurred because Apple wanted Google's voice turn-by-turn navigation, but Google wanted extra perks like Google branding and Google Latitude integration. So Apple, fresh off of buying maps company C3, went ahead with its own mapping solution.

Ugly fallout

Apple Maps had the town of Mildura about 70 km (44 miles) south of its actual location
Apple Maps had the town of Mildura about 70 km (44 miles) south of its actual location
The result was a disaster. Early reports of melted bridges and misplaced towns threatened to overshadow the iPhone 5's otherwise stellar launch. Just this week, police in Victoria, Australia, warned motorists about thedangers of using Apple Maps. The Maps fallout included a public apology from CEO Tim Cook, and the firing of iOS architect Scott Forstall and iOS Maps product manager Rich Williamson.
The new Google Maps app features voiced turn-by-turn navigation, as well as Street View and transit directions. It isn't a universal app, so iPad owners can only use the upscaled iPhone version.
Although the arrival of Google Maps in the App Store doesn't solve Apple's mapping problems, it should at least stop the bleeding.
Google Maps can be downloaded for free from the App Store.
Source: AllThingsD

Quantity not a problem as Windows 8 hits 20,000 app mark , and that too mostly FREE!!


Quantity not a problem as Windows 8 hits 20,000 app mark

Microsoft's freshly-launched Windows 8 now offers 20,000 apps with almost 90 per cent of them coming with a price tag of zero.
Win App Update reports that there are currently 20,610 apps globally in the Windows Store, reckoning that the big 20,000 mark was hit on Tuesday November 20.
The same source added that 17,958 of those apps are free – but notes that not all apps are available in all countries.

Plenty of apps

Canada has the lion's share, it seems, with the lucky Canucks able to access 14,000 of the Windows 8 apps available.
The US comes in second, with 12,675 apps in their store and the UK is only slightly behind with around 11,000.
It's worth remembering that these figures haven't come from Microsoft so they might be slightly out – either way, it looks like Windows 8 is well on its way to being nicely stocked in the app arena.
The Mac App Store reportedly hit 10,000 apps back in April this year which is a slower rise given that Apple launched its desktop app hub in January 2011. However, the company did report that it hit 100 million Mac App Store downloads in December of that year which is not too shabby.
Windows 8, meanwhile, launched in October 2012 and looks to have added over 7000 apps in the last 17 days alone.
Quantity doesn't seem to be much of an issue for the fledgling OS – quality, however, is another story.
From Win App Update via TNW , Techradar

SmartGlass: Microsoft's secret weapon in the battle for the living room

SmartGlass: Microsoft's secret weapon in the battle for the living room

The launch of Microsoft's new Windows 8 operating system was an unprecedented moment for the industry giant.
It is, after all, the first major version of Windows to be built from the ground up with smartphones and tablets in mind rather than being PC-centric.
What's more, it was accompanied by the launch of Microsoft's new Surface tablet, marking a historic new appetite within Redmond to take the fight to Apple on the hardware front.
It also coincided with the quiet release of Microsoft's SmartGlass app. Inevitably the bulk of the media attention has been focused on Windows 8 and its flagship hardware, but SmartGlass is equally as important to the company's plans. This is Microsoft's killer app, and it could be pivotal.
Back in 1980, Bill Gates stated that Microsoft's ultimate goal was "a computer on every desk and in every home". At the time this was considered rather farfetched, but three decades on it almost seems conservative.
Having long since achieved this original ambition, Microsoft started looking for ways to expand its presence in our lives.

Enter, Xbox

There's little doubt that the launch of the original Xbox console back in 2001 was part of a long term strategy to gain a foothold in the living room and help Microsoft become an arbiter of our digital leisure time in the same way it had become an ubiquitous part of our working lives.
Of course, Microsoft denied this at the time as it sought to gain credibility with the gaming press and establish itself in the market as a pure games company. However, once it launched the Xbox 360 and began to overturn the dominance of the PlayStation brand, the façade started to slip and more and more media services were added to Xbox Live.
Today Microsoft earns more revenue from TV, movies and music on the Xbox 360 than it does from games and there is no longer any ambiguity about the company's intentions. Microsoft wants to own the living room.
However, as this strategy has been unfolding, the ground has been shifting beneath Microsoft's feet. A resurgent Apple charted a different course for digital entertainment with the iPod, iPhone and iPad and in the process opened up a whole new world of computing on the go to ensure we are connected to our media everywhere and always.
Microsoft knows it is lagging behind in the new world of smartphones and tablets, and it's banking on SmartGlass to help it catch up, and ultimately, to lead in the battle for the living room.

The Xbox advantage

The Xbox brand is a key advantage in Microsoft's arsenal. There are 70 million Xbox 360s sitting under televisions across the world, most of which are connected to Xbox Live and able to stream on-demand television, movies, music and of course games to their owners TV screens.
With SmartGlass that same content can now be seamlessly served out to existing tablets and smartphones, including iOS devices. SmartGlass also augments television media with second-screen functionality such as displaying information about the cast in a movie you are watching or allowing you to bet on live sports, but only if you are watching them through your Xbox.
Shortly before the launch of Windows 8 and Surface, Microsoft highlighted the evolution of Xbox from a device to an entertainment service, with Yusuf Mehdi, chief marketing officer for Microsoft's Interactive Entertainment Division confidently stating that "Xbox will be a gateway to the best in movies, TV shows, music, sports, your favourite games and instant access to your friends, wherever you are".
SmartGlass is a key component in this evolution, because it's through SmartGlass that the Xbox is able to become the "gateway" to your media that Mehdi is describing.
SmartGlass
SmartGlass gives access to Xbox media on competitors' smartphones and tablets, including iOS
Microsoft knows that most of us own iOS or Android powered tablets and phones, but SmartGlass allows its Xbox entertainment ecosystem to bleed out onto these devices.
Microsoft doesn't mind if you're watching movies on your new iPad as long as they were purchased through Xbox. In addition, it's betting that the more deeply you are drawn into Xbox entertainment services presented through a Windows 8 interface on your TV, the more likely you are to embrace Windows 8 powered tablets and phones with your next upgrade.
However, there are still some kinks to iron out. The aging Xbox 360 hardware isn't quite the ideal central hub for all your entertainment needs. It's not practical (or economical) to leave the device running, which creates an instant barrier between you and your media, and it wasn't designed to multitask in the way that modern users expect.
Conveniently, hardcore gamers are also hungry for an upgrade, as the performance of games on the system has now fallen far behind that available on a modern PC.

Xbox 720

So, in 2013 Microsoft will launch a next generation Xbox console which supports an always-on power state and carries a chipset designed to enable concurrent apps.
The company knows that hardcore gamers will drive early adoption, but mass market penetration must follow quickly if its strategy is to succeed. In order to achieve this, Microsoft will begin to position itself more as a service provider like Sky than as a traditional console manufacturer.
Indeed, Microsoft has already been trialing this model with Xbox 360, which you can now purchase through selected retailers in the US for just $99 if you also sign up to a two-year Xbox Live subscription. This move is clearly in anticipation of a full transition to service provider when the new Xbox launches.
Bill Gate's was serious about his company's lofty goal back in 1980, and today Microsoft is serious about its new ambition to own the living room and become the de facto provider of our digital entertainment.
To achieve this objective, the Redmond giant is attacking on all fronts. Surface and its successors will answer the demand for sleek, innovative hardware that Apple has created in the market place, Windows 8 is ready to run on the full array of devices we now have in our lives, and Xbox will serve up all the entertainment and content we need via a seamless, SmartGlass-powered medium.
But is this strategy too convoluted? If one piece of the puzzle fails to fall into place, will the whole house of cards come tumbling down? This is the beginning of a fascinating new era in the history of Microsoft.

ThrowMeApp promises fun photos, smashed smartphones

ThrowMeApp makes your smartphone capable of producing great photos taken from an aerial pe...

If you've ever felt the need to take a photograph of yourself and your friends from an elevated position then you may have tried the "throw your camera in the air while it snaps away at you from above" method. Now there's an app titled ThrowMeApp that's designed to make this approach a little more hit and a bit less miss. Unfortunately the app can't overcome the biggest risk of employing this method: if you fail to catch your smartphone before gravity sneaks it past your outreached hand, it could wind up being a pretty expensive photo.
ThrowMeApp is available for Android for free through Google Play. It was developed by Anton Beitler, a student at the Swiss Federal Institute of Technology, and a man who now has to live with what's likely to be thousands of damaged smartphones and their heartbroken owners on his conscience.
The app works by utilizing the smartphone's accelerometer to determine when best to take the shot. The app can estimate the speed at which the phone is traveling, and automatically click the shutter button at the appropriate time. The app also adapts after repeated use, calculating the average time it took for the camera to complete its journey over its previous five throws. However it still requires some skill on the part of the user.
The instructions for using ThrowMeApp are simple enough for anyone to understand
The instructions for how to use ThrowMeApp are very simple. You hold the camera flat in your hand, start the app, and touch the screen. You then launch the phone straight up into the air in the hopes of a positive outcome. The less spin and movement applied to the phone at the time it takes the shot the better, as a poorly pitched throw results in blurry images.
Even with that advice I can only imagine most of the images captured using ThrowMeApp will be of people looking concerned that their smartphone is, at that precise moment, flying through the air and about to smash into the ground if not successfully caught. The developer has seen fit to paste a disclaimer on Google Play about the risk of damage which reads, "YOU alone are responsible for your phone and YOU have to prevent the phone from breaking or hitting people. In short: thou shalt not hurt thy neighbor or break thy phone."
ThrowMeApp doesn't promise good results; the photos will sometimes be blurry beyond repair
As a profile pic for use on social networking sites, an aerial shot is likely to stand out amongst the flood of outstretched arm selfies, but with the risk of smartphone damage increasing with every shot, users may want to limit their aerial photo output. Practical uses for ThrowMeApp may be limited, but as a proof-of-concept for mobile technology it's rather smart.
In the same way the developer of ThrowMeApp urges caution, so do we here at Gizmag. If you choose to download, install, and use ThrowMeApp, then you do so entirely at your own risk. At the very least try to use an old smartphone or one with a hefty protective case, and only throw it above a soft surface that won't damage the device should it slip through your fingers.
Source: Google Play via PetaPixel, Gizmag

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